Root
This skill reduces the movement speed on a single target. If the root is strong enough, it can immobilize the target (i.e. reduce its movement rate to zero). In PVP, the effectiveness of the root is mostly determined by adventure level (so, if you fight a player that is higher adventure level than you, root is essentially useless). Duration of the root is increased by the caster having a higher earth attunement, a higher root skill level, a higher strength, and a higher earth specialization. The root duration is decreased by the target having a higher earth attunement and a higher strength.
These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Earth Magic is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)
Calculator
EstimateThis skill's effects don't change with level in our data.
| Focus cost | 10 |
|---|---|
| Reduces the movement speed on a single target. | Reduces the movement speed on a single target. |
| Range | 20 |
| Resist Crowd Control on the target | +20%for 30 seconds |
Specialization level has no number in this skill's formula.
Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 109). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.
