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Douse

Water Magic · active glyph · 1 s cast

Removes a fire damage-over-time debuff & adds a fire damage resistance. Water Specialization increases the duration.

Water Magic numbers are estimates

These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Water Magic is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)

Calculator

Estimate

At these inputs

20Fire Resistance

+20 Fire Resistance for 31 seconds
+1 second per Douse level+1% duration per Water Magic Mastery %, if Water Magic Specialization is training or maintaining

Focus cost3
Cooldown 5 s
Fizzle Chance From Equipment -20%

Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 90). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.