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‹ Release Notes

Release 111

Went live 2/21/2023 · 90 change items · 4 interim builds · official notes ↗

In short

Release 111 is now live, bringing a variety of fixes and improvements across Shroud of the Avatar. A significant focus this release is on resolving long-standing issues with subscriber rewards – overdue dye packs and quarterly titles are being distributed to accounts upon login. Players should see these added if they have accumulated more than 30 months of subscription time.

The world has received extensive attention, with numerous bug fixes and adjustments across nearly every major scene. These range from correcting quest logic and NPC dialogue in areas like Ardoris and Soltown, to addressing stuck spots and spawn issues in locations such as Spectral Peaks and Deep Ravenswood. Seasonal monsters are now managed by a unified TimedEvents script for more consistent behavior. Crafting has also seen updates, including the addition of new fish bowl recipes available from traveling merchants and adjustments to fishing rewards.

Combat balance tweaks have been applied to several bard skills – Atonal Aria, Concussive Canticle, and Savage Sonata among others – focusing on charge speed and damage modifiers. There’s also a correction regarding obsidian weapon damage multipliers. Finally, players will find improvements to Player-Owned Town upgrades (available with COTOs at a discount), as well as fixes for placement issues within dungeons and basements.

AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.

Crafting & Items (6)

  • The recipe for a new crafted fish bowl can now be found on a familiar travelling merchant along the Perennial Coast and on a pair of new ones in the snowy areas of Mistrendur and in a new encounter scene in the Hidden Vale.
  • Slightly increased the chances that an Ancient Gold Necklace can be found from fishing.SOTA-71087
  • Gustballs can now be placed as POT deco.SOTA-71143
  • Fixed two letters from Penmawr Island that were pointing to the wrong content when placed as decorations.SOTA-70690
  • The “Krampus’ List: Naughty Boys and Girls” quest item now can be destroyed by avatars.SOTA-71090
  • Removed the mesh collider on the Castle Atos Teleporter and replaced with box colliders to improve placement performance.SOTA-70417

Combat & Skills (11)

  • Cuthbert’s Bane and Bogman Club weapons will now give 10% and 15% Melee damage against undead respectively.
  • The obsidian blade component was 200% damage vs obsidian creatures and is now 10% damage vs obsidian creatures. This damage multiplier was not working and has been fixed. Obsidian weapons affect creatures that are made of obsidian (golems) OR have been corrupted by exposure to obsidian, such as many animals and the rare obsidian lich.
  • Descriptions for these weapons and components previously said “Damage vs X” and have been corrected to “Melee Damage vs X”.
  • Casting speed effects such as chaotic feedback won’t affect bard skill charging times anymore. This was previously giving weird results: sometimes faster or slower on certain bard skills and also creating a division by zero error. (Casting speed of the bard skill still remains in effect with it.)
  • Atonal Aria: Slightly reduced the duration, cooldown, and critical damage debuff. Increased charging speed.
  • Concussive Canticle: Increased charging speed.
  • Mesmerizing Melody: Charge speed will now be faster depending on bard level. Duration has been reduced and cool-down increased. Added “chance and duration” instead of just “duration” in the tooltip.
  • Savage Sonata: Decreased the weapon critical damage modifier a little. Increased charging speed.
  • Blind: Fixed description to better reflect what it is actually doing.
  • Gust: Changed “with” to “will” on tooltip.
  • Pull: Changed the tooltip’s mention of dodge to damage avoidance.

UI, Store & Lua (5)

  • The long-awaited fix for the dye 12-packs (one every six months) and quarterly subscriber titles has been completed. With Release 111, we will be delivering all overdue rewards to subscribers. Players who have accumulated more than 30 months of subscription up to this point should receive all missing titles and dye rewards to match their current count of subscribed months as documented on their account upon their next login after the reward fix is deployed.
  • Temporary destinations on the compass marked from lot and vendor list interfaces will be now be light red.
  • Added icons to craftable house in recipe book.
  • Changed the slot named “Cloak” on the character sheet to “Back” to accomodate all the types of items a player can wear in that slot.
  • Fixed a tooltip showing an overly-large icon for homes.

World & Quests (42)

  • Seasonal Monsters: The Envy Angel will go dormant and the Arch Lapin will return on March 16th.
  • Added fishtank fish to [REDACTED].SOTA-71065
  • Fishing merchant titles have been standardized and there are now two types: Decorative Fish Merchant and Fishing Supplies Merchant. Fishing merchants in some scenes have had their inventories altered to limit redundancy. SOTA-70669,SOTA-70669SOTA-70491
  • Control Points: Corrected an issue where Mages of Mystery asked for an amount of gold to cross the scene that didn’t match what was taken.SOTA-71117
  • Novia: Added a discovery marker on the map for the “Kobold Expeditionary Camp.”SOTA-66452
  • Desert Encounter: Fixed an issue where some wave battles used by this template were inappropriately resetting after a successful conclusion.SOTA-69712
  • Seasonal Monsters: The appearance of all aether creatures is now managed by the TimedEvents script.SOTA-69804
  • Seasonal Monsters: The appearances of the Luminous Atavist and Krampus are now managed by the TimedEvents script.
  • Ardoris: Removed the line-of-sight conversation limitation from Fletcher Laoric.SOTA-71116
  • Ardoris: The quest-related paintings on the walls of Caravaggios Wolf’s shop now have proper tooltips.SOTA-71135
  • Artifice: Fixed a typo in the conversation of Kiakis.SOTA-71119
  • Blackblade Foothills: Moved a pickaxe from a breakable barrel to an unbreakable one. Reduced the distance that allowed someone to use a specific ladder. SOTA-71104,SOTA-71104SOTA-71105
  • The Breach: Increased the chances of the Blackened Clockwork Dragon, K’kong shock monkey, and Dolorast Vrul daemon appearing in their same locations, while still keeping all three extremely rare.
  • Brittany Alleys: Added numerous props to anti-theft protection. The Town Criers no longer mention a specific gold amount when awarding gold for visiting them for the first time. SOTA-71120,SOTA-71120SOTA-71121
  • Brittany Alleys: Fixed several path grid and collider issues in the vicinity of the docks.SOTA-71107
  • Broken Echoes Silver Mine: Updated the “cold barrier” FX and it now uses the door script. Updated the VFX used by the Kugelgeist.SOTA-60236
  • Castle Atos: NPC “Visitors” within these scene no longer claim to live there when asked about their “job.”
  • Castle Atos: Removed the nonfunctional public cache chest.
  • Celestis: Removed a small section of water from sight that wasn’t meant to be visible. Moved a floating tree to a nearby flat area. Fixed a stuck spot. SOTA-71099,SOTA-71099SOTA-71100
  • The Epitaph: Updated the loot used offered by a treasure chest that was sometimes empty.SOTA-71108
  • Graff Gem Mines Entrance: Updated the compass marker display text for the exit to Novia, now simply “Exit.”SOTA-71139
  • Graff Gem Mines: Moved a lantern to the top of an indestructible crate.SOTA-71097
  • Highvale Outskirts: The woodsman’s property is now fully covered by anti-theft protection.SOTA-71048
  • Highvale Outskirts: Fixed a logic issue that caused Horatio the Guard to indicate he had a quest when he didn’t.SOTA-71096
  • Highvale Outskirts: Milton’s official title is now Crafting Merchant, to match his wares.
  • Midras Ruins: Fixed a stuck spot.
  • Necropolis Barrens: Added an ankh within the Envy Angel’s house.SOTA-71114
  • Resolute Sewers: Added an extra room off the Cisterns (“spider room”) and moved some spiders to that new area.SOTA-71092
  • Solace Bridge Outskirts: Lady Langston no longer sweeps in her area.SOTA-71089
  • Soltown: Improved the logic which removes the “Find Ashton’s Keepsake” from the task list and compass.
  • Soltown: Improved the logic which controls if the player can loot the Silver Necklace quest item.SOTA-71085
  • South Boundless Forest: Updated the stone archway where boiling water is dropped to better allow barbarian access.SOTA-71109
  • South Majestic Forest: Fixed an issue where handing Preben the shoemaker an ingot as a conversation choice would also pop up a trade window.SOTA-71095
  • Spectral Mines: When the Arch Lapin becomes active, it will now have a chance to spawn in one of two large caves. Also, the Arch Lapin’s activity is now managed by the “TimedEvents” script.SOTA-71093
  • Spectral Peaks: Slightly improved the spawning rate for Obsidian Lions.SOTA-71137
  • Spite: Added decorations near a gap in the palisade and a bridge over a palisade gate. Applied anti-theft protection to most props in the scene. Changed one of the fish merchants to be a Fishing Supplies Merchant. SOTA-71142, SOTA-71138,SOTA-71142SOTA-71138SOTA-71141
  • Tartarus: All chests in the barracks should now have at least one item inside.SOTA-71115
  • Vikland: Avatars should only get the non-daemon “buried treasure” instructions after completing the initial daemon treasure hunt.SOTA-71047
  • Vikland: Fixed typos in Hagen’s responses regarding Erica.SOTA-71144
  • Vikland: The kobold-themed treasure hunt instructions no longer include golem-themed directions.SOTA-71132
  • Xenos: Fixed a typo in the conversation of Notus.SOTA-71118
  • Yew: Added collision to roof of elevator. Fixed a stuck spot. SOTA-71103,SOTA-71103SOTA-71102

Player-Owned Towns (1)

  • Mountain Template: Fixed a floating collection of rocks by moving to the ground.SOTA-71098

Dungeons & Basements (3)

  • Fix for the player-created ‘void farms’ for player lots, dungeons, and basements.
  • Adjusted some placement colliders on certain dungeon pieces (The Rise Library, Duke Throne Room, Challenge Dungeon 1,2, and 3; and Ravensmoor Lich room)
  • Corrected the name of the Green Marble Dungeon Room 16×16 1 Entrance blueprint.SOTA-68135

Interim builds (4)

Build 1643 — Mar 22, 2023, 12:00 AM

  • The March sales have been turned off.
  • Double XP has been turned off.
  • The contaminated waters of New Britannia have been cleansed.

Build 1642 — Mar 16, 2023, 12:00 AM

  • These sales and bonuses will be in place March 16th through the 21st: Double XP Crown Store Sales 30% off Deed Upgrades 20% off Crowns of the Obsidians 20% off POT Upgrades via COTOs 20% off (Contact support to initiate a POT upgrade and pay with COTOs)
  • The water in much of New Britannia has mysteriously been contaminated with ground shamrocks. Surely it can’t be that hard to catch this befouling villain; he’s done the same thing for several years now!
  • Deep Ravenswood: Aether monsters should no longer spawn outside of the two-tailed comet’s timeframe.SOTA-71170
  • Final cleanup of new bug brigade rewards’ rotations and textures.
  • Double XP
  • Crown Store Sales 30% off
  • Deed Upgrades 20% off
  • Crowns of the Obsidians 20% off
  • POT Upgrades via COTOs 20% off (Contact support to initiate a POT upgrade and pay with COTOs)

Build 1639 — Feb 25, 2023, 7:30 PM

  • Fixed fish and fish tank accessories being equipable. Those that were equipped on characters will be back in inventory once they log in. Comparison tooltips with current equipment will no longer appear on the exotic fish and accessories.
  • Random Encounters: Fixed an issue that was sending players exiting the Mistrendur wandering merchant scene to Novia instead of Mistrendur. Also, the mounts of all three wandering merchants can no longer be killed.
  • Verdantis Shardfall: Fixed max skill level cap at 110. Only adventurer level had been previously applied.
  • Added a merchant buy value to fish bowls and reduced their weight.

Build 1636 — Feb 23, 2023, 8:45 PM

  • Fix for dungeon deco placement issues.
  • Hills Road Encounter: Fixed an issue that was sending exiting players to Mistrendur instead of Hidden Vale. On the wandering merchant’s cart, moved the contents to properly sit on the cart’s bed. Corrected a bad shader assigned to a certain rock that was causing visual sorting problems.
  • Vikland: Fixed typos in Hagen’s responses regarding Erica.SOTA-71144
  • Added fish bowl to blacksmith recipe decoration subcategory.
  • Updated large rectangle fish tank images for store.
  • Adjusted display name for the large rectangle fish tank store entry.