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‹ Release Notes

Release 101

Went live 4/26/2022 · 81 change items · 3 interim builds · official notes ↗

In short

Release 101 is now live, bringing a wide array of fixes and improvements across Shroud of the Avatar. A significant focus this release has been on questing, with numerous logic updates to help players progress through storylines in areas like Ardoris, Grusk, and Owl’s Head – often involving specific dialogue prompts to archive lingering tasks. The world itself has also received attention; developers have addressed floating objects and pathfinding issues across many regions, including Braemar, Castle Atos, and Solace Bridge Outskirts, as well as adjustments to enemy spawns in The Fall.

Players will find several quality-of-life improvements with this patch. Chat functionality now supports item linking, allowing for easier trading and communication (though it’s currently disabled within the Universe client). New chat commands /time and /translate have been added providing real-world and server time information, as well as in-game language translation. A Lua Add-On Manager has also been implemented, offering more control over player scripts with new functions for experience tracking and script cleanup.

Finally, Player Owned Towns continue to evolve, with several towns upgrading tiers and new locations being added across Novia. Combat received some attention with fixes to big cat skills and visual discrepancies, and the store has seen adjustments to mount names for clarity. A number of smaller bugfixes throughout the Crypts, dungeons, and various scenes round out this substantial release aimed at improving player experience.

AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.

Crafting & Items (3)

  • Three new seating recipes can be found at deco merchant in the region of the Perennial Coast: Arched Wooden Armchair, Wood and Leather Chair, and Simple Small Wood Bench.SOTA-70426
  • Fixed Acara helm and glove material colors
  • Updated Castle Teleporter to act as other POT Teleporters, allowing player to choose destination instead of being set to Castle Atos.SOTA-70351

Combat & Skills (3)

  • Fixed big cat skills: Re-added the pounce skill with its correct animation and fixed range issues and hooked up roar animation for roar skills. SOTA-70345 and 70346SOTA-70345
  • Fixed issue with legendary lion referencing wrong visual, causing it to disassociate from its nameplate. (Other legendary cats still pending.)SOTA-70053
  • Fixes for Acara armor attunement effect not applying properly and not applying the air damage.SOTA-70166

UI, Store & Lua (13)

  • Items can now be linked in chat. Right-click an item and click “Link to chat.” They cannot be linked in Universe; doing so will just result in the name of item being sent without the mouseover information. There is a character limit: the usual limit for player input is 384 and an internal limit to link items is now 2000 to allow multiple items to be linked at once.
  • Added a /translate command to use in chat. This will translate the last line in the chat to the current language set in game options, or you can specify it when entering the command (e.g. “/translate en”). More information can be found in the player guide.
  • Players can now use /time to display their local (real life) date/time, server date/time, AND New Brittania date/time in the chat window.SOTA-70427
  • Added a Lua Add-On Manager which can be found in the Window Selection menu in game. More information is in the forums here.
  • Scripts using the new UI feature in Lua will have their window hidden between screenload and in game menu.
  • Added two new Lua functions. ShroudOnExperienceChanged returns the amount of experience added in pool and the type, adventurer or producer. ShroudOnDisableScript() is a convenient method for a Lua scripter to clean up their script when a player disables it in the manager. More information about this in the forum and in the Lua API document.
  • Made private party creation be on roll mode by default.
  • Added a scrollbar in the description part of the crown store window to prevent some cases of icons overlapping the text. Large amounts of text will be more visible now as it won’t shrink anymore.
  • Reduced the height of the teleport scroll UI a bit so it can fit on everyone’s screens.
  • The previous fix for heartbeat sounds when entering a scene removed the trigger for low health. Now everything should work as expected.SOTA-70422
  • When someone is set PvP or is in a PvP scene and goes AFK they will get disconnected after being AFK for 20 minutes (or 10 minutes after the flag is set). Increased AFK flag time by 5 minutes.
  • Names of PvP players will no longer be shown blue when typed in chat.
  • Updated Housing tax/eviction timer email text to advise that the house with deco will be placed in the Property Manager instead of sent to the bank.SOTA-70358

World & Quests (30)

  • Fixed issue with young snow tigers spawning incorrectly.SOTA-70227
  • Players will now be able to see other players again on elevators/moving platforms.SOTA-69027
  • Avatars won’t appear crouched after getting off of elevators/moving platforms.SOTA-70341
  • Arabella: Added a “bonesteel” response that will remove an artifact from players who shouldn’t yet have it.
  • Devotional Caretakers: Updated the logic to archive the “Tell Kiln Caretaker About Indigno” and “Tell Eastmarch Caretaker About Fastus” tasks.
  • Path of Truth: Updated logic for “Travel to Blood River” and “Explore Artifice” to help them automatically archive when required.SOTA-70360
  • Aldwater: Fixed an issue where pavers were floating at the exit archways.SOTA-70386
  • Ardoris: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task, including saying by “hello” to him after completing the activity.SOTA-70382
  • Ardoris: Improved the logic which helps clear the “Mention Writ to Min” and “Ask Min Liang Tan about the Emperor’s Writ” tasks.
  • Ardoris: Stephanie Broadmeadow now highlights with blue sparkles and waves her hands in relation to her “5 paintings” quest.SOTA-70383
  • Blood Bay: Plugged a gap below some rocks near a shoreline where ocean water could be seen through the gap.SOTA-70387
  • Braemar: Moved a floating pillow to the top of a bed.SOTA-70388
  • Castle Atos: Fixed a pathfinding issue where NPCs would sometimes stumble on cracks between floor pieces.SOTA-70365
  • Dysborg Ruins: Moved a fishing hotspot to a spot where it can be accessed.SOTA-70364
  • Grusk: Fixed a ladder with a bad teleport target. Improved how avatars can get to the top of the mountain by the factory. Adjusted some rocks that players could see through. Moved some floating trees to ground level. SOTA-70367, 70359, 70366, 70368, and 70361SOTA-70367
  • Grusk: Fixed several floating bushes.SOTA-70385
  • Grusk: Moved floating bushes to the ground. Blocked a gap underneath several factory walls.SOTA-70398
  • Grusk: The Storehouse Container shelter now has a unique set of turn-ins. The common items are Metal Scrap, Small Ball of Clay, Animal Hide, and Animal Bone. The uncommon item is Crocodile Head.SOTA-70206
  • Malice: Hid several purple trigger volumes that were visible to players.SOTA-70300
  • Outskirts: Crafting merchants in all three outskirts each now sell one type of board recipe.SOTA-70354
  • Owl’s Head: Fixed a typo in the chat message for the “Get Morton’s Ledger” task.
  • Owl’s Head: Improved the logic for how “Tell Morgan the Task is Complete” archives when talking to Morgan. Avatars who still have this task can try saying “the task is complete” to Morgan even if the quest has concluded.SOTA-70371
  • Sawtooth Thicket: Moved a floating axe to a nearby stump.SOTA-70362
  • Solace Bridge Outskirts: For quest reasons, players cannot skip the conversation with the alchemist.SOTA-69948
  • Solace Bridge Outskirts: Improved the logic which clears Filmore’s “Kill Wolf, Retrieve Collar” task. Avatars who have this lingering task should say “Betty” to Filmore to clear it.
  • South Boundless Forest: Increased player count to 32 from 16.
  • Spectral Mines: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task after defeating the archlapin.SOTA-70382
  • The Fall: Updated the tiger spawners to ensure all spawners worked and with a better chance to spawn high-tier enemies.SOTA-70363
  • Vertas: Moved several floating posts into the ground.SOTA-70399
  • Wynton’s Folly: Moved a piece of floating garlic to the ground.SOTA-70389

Player-Owned Towns (12)

Dungeons & Basements (1)

  • Fixed some dungeon rooms and navmeshes: Hilt Rotunda, Hilt Spider Room, the Rise Dog Run, and the Rise Library.

Interim builds (3)

Build 1531 — May 3, 2022, 2:00 AM

  • Crypt of the Avatar: Fixed issues including replacing a missing section of hallway, correcting hallway materials, and removing mysterious black effect throughout the scene.SOTA-70461
  • Adjusting names for Snow Leopard, Panther, and Jaguar mounts to remove “female” from the name in the store. The mounts have no gender displayed to the player in game.SOTA-70447

Build 1530 — May 2, 2022, 3:00 PM

  • Fix for Lua manager on/off getting broke with multiple scripts
  • Stripped “Double-click to consume” from consumable items linked to chat and removed empty space at the end of some tooltips.
  • Blackblade Foothills: Flattened several terrain “spikes.”SOTA-70443
  • Grusk: Modified a pipe that was too short. Blocked a world object that was sticking through a ceiling.SOTA-70442
  • Hilt Fortress: Fixed a hallway that had an invisible object blocking passage.SOTA-70445
  • Wynton’s Folly: Flattened several terrain “spikes.”SOTA-70444
  • Regnum: Fixed an issue to make this POT a valid teleport scroll destination.

Build 1529 — Apr 29, 2022, 4:00 PM

  • Changed Female Lion Mount to Lioness Mount. (Other mount store entry edits coming soon)
  • Updated the Recently Added Store Category to reflect R100 and R101.SOTA-70440
  • Fix for NPC merchants not having tooltips.
  • Fixed an issue where Linux and Mac players would not see the correct output from /time command.SOTA-70439
  • Fixed Lua manager title typo and the window will now close when escape is pressed.
  • Fix for Lua manager not reloading some scripts on scene change.
  • Brightbone Pass: Moved a floating rock near one of the exit archways to the ground.SOTA-70438
  • Shaminian Hills: Added a “Reset Platform” button near a crystal receiver that sometimes is out-of-sync, to force it back in sync when you have a crystal that operates the platform.SOTA-70435
  • Soltown: Fixed a typo in one of Jeanne’s “hello” responses.SOTA-70434
  • Rampage Island: Upgraded to Crossroads Village from Holdfast.SOTA-70441