Went live 2/24/2022 · 190 change items · 2 interim builds · official notes ↗
In short
Release 100 is now live, bringing a wealth of changes across many areas of Shroud of the Avatar. A major focus has been improving quality of life and accessibility, particularly with enhancements to the Teleport to Zone scroll window. This window now color-highlights scenes hosting special events like monthly fishing tournaments (blue), treasure hunts (brown), and daily specials (yellow) to help players easily locate them – even if they haven’t yet unlocked access to those areas. Numerous UI improvements have also been implemented, including deck management options, pet resurrection timers, text selection in journals, and resizable windows for various interfaces.
Crafting has seen updates with recipes added for Saber-Toothed Tiger and Snow Leopard trophy mounts and rugs, along with several fixes addressing naming inconsistencies and item placement issues. Combat received attention to resolve problems with big cat attacks, ensuring proper scaling and generic attack names across different feline types. The world itself has been polished with seasonal monster changes (Envy Angel dormant, Arch Lapin returned), visible paths added to Castle Atos, and numerous scene-specific fixes addressing visual glitches, stuck spots, and task logic errors.
Finally, players who enjoy creating dungeons will find improvements to navigation within those spaces, including a compass marker for exits in extensive dungeons and corrected navmesh for pet following. A significant bug preventing quest progression with certain artifacts has been resolved, and while big cat roars have been temporarily disabled pending further skill adjustments, the release overall represents a substantial step forward in stability and player experience.
AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.
Crafting & Items (14)
- The irish-themed wax cylinders delivered in R99 have had their no-trade flags removed for greater playback flexibility.
- Created new recipes for Saber-Toothed Tiger and Snow Leopard trophy mounts and rugs.
- Added Recipe for Sweet Cunning Cat Stew and distributed to the Vertas Pass elves (Patched into R99)
- Added Recipe for Potion of the Stalking Cat, Aether and distributed to the Breach (Patched into R99)
- Added ability to place easter baskets on POT land as deco.SOTA-70324
- The weight of bone powder has been reduced.
- Fixed naming inconsistency with tamed Red Ice Snarlers.SOTA-69512
- Fixed naming inconsistency with tamed Saber-Toothed Tigers.SOTA-70249
- Fixed naming inconsistency between mounted stag antlers and their recipe.SOTA-70257
- Fixed Cat Claw not appearing in crafting tab.SOTA-70254
- Corrected a typo in the label for carcasses of the Saber-Toothed Tiger.SOTA-70280
- Animal bones can once again be placed on your kitchen counter.SOTA-70240
- Fixed Tall Tiki statue eye flames turning off at certain angles with GPU occlusion on.SOTA-69997
- Fire elemental statue should now burn forever again.SOTA-69417
Combat & Skills (3)
- Changed name on big cat attack to be generic since multiple cat types use it.SOTA-70250
- Fixed various issues with big cat attacks: fixed incorrect names on some attacks, claw attacks will now alternate left and right claws, and fixed an issue with Rend using a bite attack animation.SOTA-70250
- Big cats will now correctly scale vfx used on them.
UI, Store & Lua (108)
- Teleport to Zone Scroll Window Enhancements In R100, to help players identify and get to the special events and contest when they are occuring, the Teleport to Zone scroll window shows color-highlighted scenes. These listings will be color-highlighted for a few hours, days, weeks, or longer, depending on the duration of the activity. Monthly fishing tournament scenes are blue Treasure hunt scenes are brown Daily special fishing POTs are yellow Special events may appear in red Note that if your avatar has not yet visited one of these highlighted scenes and the scene is technically still “locked” for your zone scroll, you might take this as an opportunity to visit the scene while the activity is taking place.
- Teleport to Zone Scroll Window Enhancements In R100, to help players identify and get to the special events and contest when they are occuring, the Teleport to Zone scroll window shows color-highlighted scenes. These listings will be color-highlighted for a few hours, days, weeks, or longer, depending on the duration of the activity. Monthly fishing tournament scenes are blue Treasure hunt scenes are brown Daily special fishing POTs are yellow Special events may appear in red Note that if your avatar has not yet visited one of these highlighted scenes and the scene is technically still “locked” for your zone scroll, you might take this as an opportunity to visit the scene while the activity is taking place.
- Monthly fishing tournament scenes are blue
- Treasure hunt scenes are brown
- Daily special fishing POTs are yellow
- Special events may appear in red
- In the Deck Selection window, decks now have a number shown and can be moved up and down. That number can also be clicked to be changed manually.
- Players can now tab between quantity and price in the player vendor UI.
- The pet status bar will now show the time you have left to resurrect it before it permanently dies.
- In the journal UI, text can now be selected and copied for descriptions of tasks and the journal entries. Disabled the scroll with mouse click in entries to allow for selection of text.
- When a party leader sets the loot mode to roll, a confirmation window will open for players that don’t have Auto-Roll option checked asking them if they want to enable it.
- The teleport to user window has a bit more height and can be resized vertically.
- Added a label in the store UI to get episode 2 if the player doesn’t already own it.
- Teleport to friend scrolls will now show episode 2 locations greyed out and with a tooltip to buy episode 2 access. Instead of attempting to load the map and bouncing back, the message will appear before teleporting.
- The Decoration Palette can now be resized horizontally and diagonally.
- Lot Deed window is now resizable horizontally and diagonally.SOTA-24298
- When dragging horse from inventory to hotbar, the combat bar will no longer be highlighted.
- Made the highlight color of selected text more visible for books, parchment, and cards.SOTA-31232
- Made the background of character sheets’ equipment slots a bit taller so the equipment icons can fit in correctly.
- Shogun Armor Set store screenshot is no longer blurry.SOTA-70232
- Renamed White/Gold Throne and Footstool set in store for consistency.SOTA-70124
- Several fixes for the AFK status. Players will be disconnected if AFK too long in a adventure scene (about ~45 minutes).
- Other players should now see the AFK tag when someone goes AFK.SOTA-66937
- Fix for an exception when clicking ‘Hide Task’ on the current task UI when journal has not been opened in that sceneload.
- Scrolling in journal entries with mousewheel will no longer hang between entries.
- When adding your name to permissions on a lot you already own, a message will appear in chat instead of throwing an “OperationInvalid” error and closing the window.SOTA-23292
- Subscribers will now be able to copy and create decks from 24 to 48. Non-subscribers will be able to create up to 24 decks.SOTA-69854
- Updated the loading tip on astrolabes.
- Added a background to the upper buttons of the recipe book so when it’s behind another UI it will bring the recipe book to front.SOTA-70243
- Changed the depth of the filter box on crafting stations so they don’t interact with other UI.SOTA-68035
- Fixed default language not showing properly in language options.
- Tentative fix: The moon tower’s sound shouldn’t play during sceneload anymore.SOTA-70308
- Tentative fix: The dragon statue’s sound in Arx Draconis shouldn’t play during sceneload anymore.SOTA-70317
- Tentative fix: The low-health-warning heartbeat sound shouldn’t play during sceneload anymore.SOTA-59883
- New scene maps: Artifice Entrance (patched in R99) Boreas Colossus (patched in R99) Demig’s Battle Camp (patched in R99) Anseldale Etan Glen Exile Island Greenfall Grumridge Grusk Grusk Moon Tower Magna Planitia Nesoskia Parrot’s Roost Pericaliya Platinum Keys Smaragar Snell’s Bend
- Created and assigned Dungeon Map Cards to 55 interior scene: Artifice Blackblade Pass Broken Echoes Silver Mine Bunker C Bunker T Caverns of Skrekk The Clink Compendium of Pain and Suffering The Confluence Chamber Courage Club Crypt of the Avatar Cursed Maze of Tartarus Despair Dysborg Vault The Epitaph Equitas Passage The Fall Forest Cave Graff Gem Mines Hilt House on the Hill Isle of Storms K’rawl K’rul Kas Vault Kiln Cistern Kingsport Sewers Libris Vault Lost Whiteguard Silver Mine Malice Midmaer Passage Midras Vault Myrkur Necropolis The Obsidian Trials Opalis Vault Owl’s Head Sewers Paladis Passage Psilocybin Lair PVP Castle Arena PVP Castle Arena (Teams) Quel Passage Resolute Sewers Rhun Vault Ruins of Ravensmoor Serpent’s Spine Mines Solania Catacombs Spectral Mines Spindrift Passage Tartarus The Tower of the Shuttered Eye Understorm Gold Mine Upper Tears Valhold Palace Verdantis Mines
- Artifice Entrance (patched in R99)
- Boreas Colossus (patched in R99)
- Demig’s Battle Camp (patched in R99)
- Anseldale
- Etan Glen
- Exile Island
- Greenfall
- Grumridge
- Grusk
- Grusk Moon Tower
- Magna Planitia
- Nesoskia
- Parrot’s Roost
- Pericaliya
- Platinum Keys
- Smaragar
- Snell’s Bend
- Artifice
- Blackblade Pass
- Broken Echoes Silver Mine
- Bunker C
- Bunker T
- Caverns of Skrekk
- The Clink
- Compendium of Pain and Suffering
- The Confluence Chamber
- Courage Club
- Crypt of the Avatar
- Cursed Maze of Tartarus
- Despair
- Dysborg Vault
- The Epitaph
- Equitas Passage
- The Fall
- Forest Cave
- Graff Gem Mines
- Hilt
- House on the Hill
- Isle of Storms
- K’rawl
- K’rul
- Kas Vault
- Kiln Cistern
- Kingsport Sewers
- Libris Vault
- Lost Whiteguard Silver Mine
- Malice
- Midmaer Passage
- Midras Vault
- Myrkur
- Necropolis
- The Obsidian Trials
- Opalis Vault
- Owl’s Head Sewers
- Paladis Passage
- Psilocybin Lair
- PVP Castle Arena
- PVP Castle Arena (Teams)
- Quel Passage
- Resolute Sewers
- Rhun Vault
- Ruins of Ravensmoor
- Serpent’s Spine Mines
- Solania Catacombs
- Spectral Mines
- Spindrift Passage
- Tartarus
- The Tower of the Shuttered Eye
- Understorm Gold Mine
- Upper Tears
- Valhold Palace
- Verdantis Mines
World & Quests (34)
- Seasonal Monsters: The Envy Angel has gone dormant and the Arch Lapin has returned.SOTA-68797
- Novia: Added a visible path to Castle Atos and a light on the road where the path begins.
- POT and PRT Templates: Added and adjusted ambient sounds in all these templates.SOTA-70302
- The Isle of Storms: Made multiplayer rather than solo-only to allow for social events.
- Novia: Fixed the overly-shiny mine entrance at Spectral Foothills.SOTA-64351
- Random Encounters: The spelling of the “Sculpture Merchant” title has been corrected.SOTA-70281
- Multiple Scenes: Floating Balloons: Corrected rotation of floating balloons to properly represent wind direction.
- Aerie: Updated some of Minerva’s responses to help ensure she clears the “Get Ingredients for Minerva” task.SOTA-70268
- Aerie: Updated the logic for Lord Macsen to stop him from suggesting he’s got a quest when he doesn’t.SOTA-70296
- Blood River Forest: Updated the cave tunnels so that rain no longer comes through the ceiling.SOTA-70230
- Blood River Outskirts: Updated the logic used by Alberic to clear some tasks.
- Boreas Colossus: Removed trim from a one-way invisible wall that could be seen from the wrong side.SOTA-70231
- Braemar: Adjusted the trigger volume for the Lum’s Lament song.SOTA-70277
- Braemar: Removed the possibility for silence to be played when players are trying to listen to the song for Lum’s Lament.SOTA-70277
- Castle Atos: Added “color,” “animal,” and “food” keywords to the game-playing children as in-character debug tools to help understand which fox-and-rabbit daily flags an avatar has.
- Castle Atos: Added a fix in the fox-and-rabbit game so that avatars who delayed their first game by a day can still return and start a new game.SOTA-70259
- Castle Atos: Rotated the map of Novia on the tavern wall so it’s no longer mirrored.SOTA-70234
- Castle Atos: Shrunk the leashes for the ‘rabbit’ children to help keep them in their hiding locations.
- East Vauban Foothills: Fixed a visual glitch with the towers being visible upon puzzle completion.SOTA-68014
- Graff Island: Improved the logic which archives the “Return Samael’s Ring” journal entry.
- Halls of Artifice: Removed a small, white sphere from within a cage.SOTA-70299
- Lamech’s Bazaar and South Midmaer Way: Fixed several stuck spots throughout these scenes.SOTA-70233
- Libris Ruins: Moved a door that was too far from its doorway.SOTA-70292
- Malice: Hid a purple trigger volume that was visible to players.SOTA-70300
- Malice: Improved the logic to help clear some tasks near the end of the Path of Love storyline.
- Norgard Fens: Corrected the size and orientation of several resource nodes, especially ore nodes.SOTA-70269
- Northern Grunvald Barrens: Moved several floating stones to the ground near exit archways.SOTA-70223
- Owl’s Head: Adjusted terrain so the mountain’s slip is no longer showing.SOTA-20897
- Snowy Tundra Encounters: The snow leopard and snow tiger encounters no longer include normal tigers. SOTA-70279,SOTA-70279SOTA-70278
- Soltown: Updated Ashton’s responses to ensure he always has a response for the “awakened dead” keyword.SOTA-70267
- Soltown: Updated SLT-3113’s responses to help archive the “Visit Banker in Soltown” task.
- Spite: Updated the response from Thetis for the “spirit talker” keyword.
- The Outlaws’ Run: Improved the logic which auto-archives the “Mention Miloslava to Milosh” task.SOTA-70305
- Vertas: Norgrast the merchant now sells alchemical supplies.SOTA-70301
Player-Owned Towns (3)
- Crafters Town: Changed owner (Patched in R99)
- Mt. Arigatou: Renamed POT, changed biome to Mountains 01 – Right, updated interconnections (patched in R99)
- Chiron Beta Prime: Upgraded to Hamlet
Dungeons & Basements (4)
- Players lost in extensive player dungeons will now have a compass marker showing the direction of the exit.
- Player Dungeon Foyers: Now with Echoverb™!SOTA-65603
- A team of Kobold masons have rebuilt the Pristine Spider player dungeon room so the connections are now operational.
- Navmesh for all player dungeon rooms should be corrected/created now, so pets should be able to follow their owners through *all* player dungeon rooms (except Undead Ravensmoor).
Interim builds (2)
Build 1525 — Apr 9, 2022, 12:00 AM
- Fixed an issue that stopped the Bonesteel Crown, Scepter of Dread, Heart of Sorrows, and Shroud of the Avatar from automatically being deleted from an avatar’s inventory when a Quest Reset is used, blocking that character’s quest progression. These items are once again flagged as quest items and will be auto-deleted with a Quest Reset. Also, avatars with lingering artifacts now will have them cleared through NPC conversations just prior to their reacquiring them.SOTA-70344
- Temporarily disabled big cat roars, pending skill fixes.SOTA-70345
- Updated the recently added items crown store category.SOTA-70334
- Castle Atos: Added a fletcher merchant at the training grounds and fishing merchants at the moat.SOTA-70337
- Etecter: Added extra logic when completing Amanda’s quest to help ensure her task properly archives itself.SOTA-70335
- Grusk: Fixed floating shrubbery, tabletop props, and a crate. Added some props near the dockmaster.SOTA-70340
- Grusk: Moved several floating bushes to the ground. Moved a floating lamppost to the ground. Add “rumple” to some flat paths.SOTA-70347
- North Celestial Wetlands: Adjusted collision that was blocking access of a letter on a broken wooden walkway.SOTA-70339
- North Grunvald Barrens: Removed floating boulders from the sky.SOTA-70338
- The Rise: Fixed the puzzle room for the stack buffs.
- Fixing a null exception for the lua function ShroudGetBuffDescription.
- Teleport scroll window height will now be saved when closing the window.
- Added a way to /copy chat text by entering a number so you only copy the last few lines, e.g. /copy 3
Build 1523 — Apr 1, 2022, 3:30 PM
- Castle Atos: Updated the huntmaster children to allow players to speak with them again.
- Etceter: Added extra response options for Amanda to help conclude her “Talk to Amanda” task.
- Grusk: Some kobolds will now include coughs in their ambient ‘barks.’
- Fixed an issue with fish trophies referencing incorrect prefabs.
- Fixed an issue with some fish deco and trophy sizes being out of sync.
- Fixed fishing data bug – Tigerfish carcass size was set incorrectly.
- Fixed not being able to copy or create new decks past 24.
- Zone scroll UI: Added a color legend
- Zone scroll UI: Made the window a bit larger and resizable vertically from the bottom.
- Zone scroll UI: Added a count of the scenes discovered.
- Zone scroll UI: Removed closed scenes from the list like Southmarsh Village.
