Animal Charm
Charms an animal target. When an animal is charmed, it it stops being aggressive toward you (i.e. stops attacking you). The duration of the charm increases when the moon is present. Note that the tool-tip for this skill is incorrect: the tool-tip description states "mesmerizes an animal target." However, the skill does not mesmerize the target, it charms the target. Essentially, charm causes the target to go into "friendly NPC non-killable" mode (the animal's title will turn a whitish-grey), which means that the target will not be able to get aggro on you and will not attack you. However, it also means you will be unable to damage the animal during the charm. Note: there is a bug with this skill such that the charm duration is much shorter than the duration shown on the tool tip and icon.
这些公式来自社区 wiki,早于游戏的大改版。我们在 GM 账号上对照实际游戏核对每个学派;在 Moon Magic 核对完成之前,请将这些数值视为大致估计。 针对 200 多项技能的战斗平衡调整仍在进行中,因此所有数值都是暂定的。 (ledger #59)
计算器
估算在这些输入下
101%Chance to charm
101% Chance to charm for 5.5 – 11 seconds+1% chance per Animal Charm level+(0.5 – 1) × √(Animal Charm level) seconds+1% duration per Lunar Magic Mastery %, if Lunar Magic Specialization is training or maintaining
| 专注消耗 | 4 |
|---|---|
| Range | 20 |
| Cooldown | 15 s |
上次核对依据:2026-10-26 的 sotawiki 快照(文章最后见于 109 版本)。尚未在实际游戏中核对。 Wiki 文章. 本页使用的规则: ledger #1, #3, #17, #34, #37, #59.
