Light
Summons a bright light. This spell cannot fizzle. The duration of this spell increases with skill level. Sun Specialization increases the duration
These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Sun Magic is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)
Calculator
EstimateAt these inputs
2Duration
Duration: 2 minutes, 6 seconds+6 seconds per Light level+1% duration per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining
| Focus cost | 10 |
|---|---|
| Cooldown | 5 s |
| Fizzle Chance From Equipment | -20% |
Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 109). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.
