Air's Embrace
Increases dexterity. This skill does not stack with Strength of Earth or Enlightenment. Air Specialization adds a small melee and ranged critical hit chance.
These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Air Magic is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)
Calculator
EstimateAt these inputs
5.1Dexterity
+5.1 Dexterity for 10 minutes+0.1 Dexterity and +6 seconds per Air's Embrace level
| Focus cost | 5 |
|---|---|
| Cooldown | 15 s |
| Fizzle Chance From Equipment | +45% |
| Weapon Critical Chance | 0%for 10 minutes (only shown with Air Specialization)chance × 1.1seconds +600 |
Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 109). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.
