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Air's Embrace

Air Magic · active glyph · 1 s cast

Increases dexterity. This skill does not stack with Strength of Earth or Enlightenment. Air Specialization adds a small melee and ranged critical hit chance.

Air Magic numbers are estimates

These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Air Magic is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)

Calculator

Estimate

At these inputs

5.1Dexterity

+5.1 Dexterity for 10 minutes
+0.1 Dexterity and +6 seconds per Air's Embrace level

Focus cost5
Cooldown 15 s
Fizzle Chance From Equipment +45%
Weapon Critical Chance 0%for 10 minutes (only shown with Air Specialization)chance × 1.1seconds +600

Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 109). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.