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Focus · active glyph · 1 s cast

Increases Max Focus. When used immediately after landing a critical hit with a spell on a target, it also adds a large amount of focus regeneration. Focus Specialization increases the window of opportunity after a critical hit to gain the additional bonus.

Focus numbers are estimates

These formulas come from the community wiki and predate the game's overhaul. We check each school against the live game on a GM account; until Focus is checked, read the numbers as ballpark. A combat balance pass across 200+ skills is also still in progress, so every number is provisional. (ledger #59)

Catnip has posted about this skill since our data was last checked. Some numbers may have changed.

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Estimate

This skill's effects don't change with level in our data.

Focus cost10
Cooldown 39.8 s
Focus 41for 1 minute
Combat Focus Per Second 2for 1 minute

Specialization level has no number in this skill's formula.

Last verified against: sotawiki snapshot of 2026-10-26 (article last seen in release 109). Not yet checked in the live game. Wiki article. Rules used on this page: ledger #1, #3, #17, #34, #37, #59.