Went live 3/28/2026 · 49 change items · 4 interim builds · official notes ↗
In short
Release 148 has arrived, bringing a variety of fixes and improvements to Shroud of the Avatar. A significant portion of this release focuses on crafting and item interactions – tea plants are now fully integrated into planting systems with corrected visuals, grapes are both decorative and edible, and fireplace placement has been refined. Several dyeable items have had unnecessary dye slots removed for cleaner customization options.
Players involved in Player-Owned Towns will find changes aimed at increasing build flexibility. Multiple forest, mountain, swamp, and tropical templates have received updates allowing for easier tree removal using appropriate tools. Combat receives a minor visual update with improvements to the Ring of Fire effect. Several quest issues across New Britannia have been addressed, including merchant appearances and conversation flow in Soltown and Ferig’s Battle Camp.
Beyond these core changes, Release 148 includes numerous smaller fixes impacting dungeons (specifically spider encounters), UI behavior, world details, and stability. The Crown Store has returned to standard sale percentages after a period of increased discounts, and the client's security certificates have been updated to resolve ongoing EULA acceptance issues. Development continues on resolving remaining problems with the Hilt spider dungeon room, including spider navigation and visuals.
AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.
Crafting & Items (13)
- Immature and mature tea plants can now be crafted into all planting beds and pots.SOTA-72320
- Reversed the mesh normals for tea plants so the sun shines on the TOPS of the leaves.SOTA-72599
- Made both kinds of grapes placeable as deco and eatable as food. SOTA-72240,SOTA-72240SOTA-72862
- Improved the placement function of all existing fireplace/chimney sets.SOTA-72805
- Added distance culling to the Macabre and Fancy Doll Cabinets.
- Improved the spawning locations of all animal spawners and adjusted carrot size of the carrot-based ones.
- Increased allowable player scaling of carrots.
- Made slight name revisions to past Annual Monthly Fishing Contest Cloaks.SOTA-72695
- Stopped the Ancient Sextant from consuming a Teleport to Zone Scroll if the player has any.SOTA-72777
- Fixed spawning problems for giant brown rabbit animal spawner.SOTA-70384
- Removed blue artifacts from the Ornate Floral Kimono’s dye slots.
- Removed the unusable extra dye slot from the Witch Hat.
- Removed the unusable extra dye slot from dyeable boiled eggs.
Combat & Skills (1)
- Updated NPC Ring of Fire Visuals.SOTA-72784
UI, Store & Lua (2)
- The mouse will no longer activate tool tips when the game is not in focus or if the mouse is not inside of the game window.
- Fixed the store shelf name of the Large Crafting Woodcut Pack.
World & Quests (5)
- The waters of New Britannia are back to normal (for varying definitions of normal.)
- Forest 01 Road Encounter: Fixed an issue where Shandy’s merchant cart wasn’t appearing.SOTA-72905
- Ferig’s Battle Camp: Quinn the quartermaster has expanded his list of items for sale to include wine crates. Fixed a typo in his “Hello” response. SOTA-72870,SOTA-72870SOTA-72906
- Soltown: Players can no longer skip the conversation for the vendor menu of Emma the Barmaid while they are at a certain Soltown quest step.SOTA-72902
- Vikland: In the village, replaced a wall painting with a world map to fix an error.
Player-Owned Towns (7)
- Obsidian Caverns: Added new holdfast north of the Obsidian Trials in Novia.
- Rajazel: updated the loading screen.
- Forest 01, 01a, 01b, and 01c templates: Replaced several hand-placed trees with ones painted onto the terrain layer, allowing them to be removed with placement of objects such as tree removers. through 72875SOTA-72872
- Forest 02 template: Replaced hand-placed trees with ones painted onto the terrain layer, allowing them to be removed with placement of objects such as tree removers.SOTA-72880
- Mountain 01 template: Replaced several hand-placed trees with ones painted onto the terrain layer, allowing them to be removed with placement of objects such as tree removers.SOTA-72888
- Swamp Island 01 and 01a templates: Replaced hand-placed trees with ones painted onto the terrain layer, allowing them to be removed with placement of objects such as tree removers.,SOTA-72882SOTA-72883
- Tropical Island 01 and 01a templates: Replaced hand-placed trees with ones painted onto the terrain layer, allowing them to be removed with placement of objects such as tree removers.,SOTA-72884SOTA-72885
Dungeons & Basements (4)
- Fixed placement of the Portrait of a Bloody Ghoul in all of the Player Dungeon halls and rooms.SOTA-72903
- Rebuilt Hilt Basement Spider Encounter Room. Corrected room placement failures, rebuilt navmesh, and corrected the Spider Totem textures.
- Rebuilt Navmesh for the Ancient Stone Hall Intersections L and T.
- Built Navmesh for the Lava Lake Dungeon Room.
Interim builds (4)
Build 1825 — Apr 11, 2026, 11:10 AM
- Reduced Crown Store sales to their normal 20%.
- Turned off the Crowns of the Obsidians sale.
- Turned off the 30% deed upgrade sale.
Build 1824 — Apr 10, 2026, 6:00 AM
- Updated the security certificates built into the client. This should end the EULA and TOS acceptance loop after one final acceptance.SOTA-72912
- Squirrel statues are just statues again. Are they gone or just trapped?
- Celestis: Slightly adjusted the terrain at the bridge leading to the Sequanna pagoda.SOTA-72909
- Re-built the Hilt spider player dungeon room to resolve multiple issues. The only remaining issue is with some of the spiders being frozen in place. Continuing to work on the navmesh to resolve this issue.
- The mouse scroll wheel no longer affects the game when the mouse is not over the game window. (Secondary fix to the toolips activating when the mouse is not over the game window fixed in R147.)
Build 1823 — Apr 5, 2026, 1:00 AM
- Rabbit? Rabbit!
- Fixed the spawning Hilt spider dungeon room some more: shifted some spiders that may have been getting stuck on the collision for the dais.
- Fix for the Spring Floral Still Life Desktop Painting being black when on fast or fastest graphics.
- Shader fix: Exception found when auditing mats that had glow partially configured.
Build 1821 — Apr 1, 2026, 4:30 AM
- Squirrel? Squirrel!
- Fixed the spawning Hilt spider dungeon room (some.) You should be able to place the totem now but visuals and nav mesh need further work.
- Fixed Crown Store pricing on three rabbit spawner entries.
- Egg hunt prep.
- Known issue: the frame of the Spring Floral Still Life Desktop Painting is black in some kinds of lighting at lower video qualities.
