Went live 3/25/2025 · 34 change items · 4 interim builds · official notes ↗
In short
Release 136 focuses heavily on polish and quality of life improvements across New Britannia, with a significant emphasis on player dungeons. Several stone dungeon pieces have received updates to their collision, visuals, and placement compatibility, making building more intuitive and visually consistent. A new Troll Encounter Room variation has also been added alongside conversion options for existing room owners.
Beyond dungeons, the update addresses numerous smaller issues reported by players throughout the world – stuck spots in various locations like Lamech’s Bazaar and North Hulenholt have been resolved, visual glitches corrected (including seams in Blackblade Pass and bumpy stairs in Artifice), and navigation mesh added to recently updated dungeon rooms. Crafting sees a small expansion allowing cotton, coconut, and lemon trees to be planted in more container types, and the Xenossian Cistern now functions as a water source.
Finally, several oddities have been addressed, including the return of normal water (of sorts) to New Britannia’s waterways, pinker flamingos, and liches being returned to their statues. The Crown Store has also reverted to its standard sale percentages after a period of increased discounts.
AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.
Crafting & Items (4)
- Immature and mature cotton bushes, coconut trees, and lemon trees can now be crafted into all planting beds and pots.SOTA-72320
- The Xenossian Decorative Cistern is now a water source.
- Lava pools have had their LODs and placement improved.
- Fixed clipping of objects placed on the burner of the Small Wood-Burning Stove.SOTA-71591
UI, Store & Lua (1)
- The fallback emote icon has been optimized and uncompressed.
World & Quests (13)
- The waters of New Britannia are back to normal (for varying definitions of normal.)
- Corrected multiple issues found in the adventure scene dungeon breakaway wall prefab in the process of creating the player dungeon version: incorrect texture tiling, causing bricks to look too thin, and an infinite loop memory leak when the game loaded the dungeon piece into memory.
- Adjusted the depth of the normals (eliminating a look of black crayon for mortar) and optimized/uncompressed the textures for the stone dungeon pieces for both player dungeons and adventure scenes.
- Random Encounter: Fixed a typo in Lars Trong’s “Precious Wood Duck” task.SOTA-72454
- Lamech’s Bazaar and South Midmaer Way: Fixed a stuck spot near the airships.SOTA-72456
- Ardoris: Added “hire” keyword to Samael and Kardan Marbane to help guide players to important quest keywords.
- Artifice: Fixed bumpy collision on all stairs.SOTA-72453
- Blackblade Foothills: Collapsed part of the horse corral to allow horses to escape if they want to.SOTA-72458
- Blackblade Pass: Fixed a visual seam between cave wall components.SOTA-72457
- Halls of Artifice: Repositioned several floating and clipping containers.SOTA-72466
- North Hulenholt: Fixed a stuck spot on top of some rocks.SOTA-72450
- North Hulenholt: Updated rocks.
- Tanglemire: Adjusted collision for a large dead tree.SOTA-72455
Player-Owned Towns (2)
- James’s Isle of Hope: Changed biome to Swamp Island 01a.
- Rajazel: Changed biome to Tropical Island 01.
Dungeons & Basements (2)
- The Troll Encounter Room has been renamed to ‘Ancient Stone Troll Room with Spawns’ to go with its new decoratable partner ‘Ancient Stone Troll Room’. A new blueprint, recipe, and conversion recipe to allow swapping between the two have also been added.
- The placement collision and connection visuals of Stone Dungeon Hall with False Wall (Straight), Stone Dungeon Hall with Secret Door (Straight), Stone Dungeon Hall with Secret Door (T intersection), Stone Dungeon Room – Cellar Antechamber (2×1), Stone Dungeon Room – Cellar Antechamber (3×1), and Stone Dungeon Hall (Straight) have been updated to allow for better placement compatibility and a more consistent presentation. This is part of a complete sweep of the Player Dungeon kit still in progress.
Interim builds (4)
Build 1776 — Apr 12, 2025, 12:15 AM
- The liches have been shoved back into their statues and properly labeled.
- Flamingos should now be pinker and less angular.
Build 1772 — Apr 7, 2025, 10:00 AM
- Reduced Crown Store sales to their normal 20%.
- Turned off the Crowns of the Obsidians sale.
- Ended the window for submitting discounted POT upgrade requests.
- Greymark Forest: The ominous change in coloration has spontaneously resolved for almost everyone. At least she won’t be attacked any more.
- The water in the Carved Decorative Fountain is now liquid.SOTA-72469
- The Lich Fighter Spawner Statue T15 has been renamed, as has the lich it spawns.
- Added navmesh for four player dungeon rooms: Breakaway Wall, Secret Door Straight, Secret Door T, and Ancient Stone Troll Room.
Build 1770 — Apr 1, 2025, 12:00 AM
- Greymark Forest – Recalibrated outdoor camera.
Build 1769 — Mar 28, 2025, 8:30 PM
- Fix for Deco Troll Room really being the Encounter Troll room.
- Further adjustments to Lava Pool VFX LOD.
