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‹ Release Notes

Release 109

Went live 12/13/2022 · 85 change items · 2 interim builds · official notes ↗

In short

Release 109 is now live, bringing numerous fixes and improvements across Britannia. A significant portion of this release focuses on world content, with extensive adjustments to Vikland including new quests, updated spawns, collision improvements, and visual enhancements. Players exploring South Drachvald Spur will find a more defined high-threat boar area, while those in Castle Atos can now interact with Cleanliness Elementals and trigger the Yule tree lighting with the /ringbell emote. Many other scenes received targeted fixes for navigation issues, typos within quests, or minor visual glitches.

Crafting saw a small adjustment to belt stats between rarities, and garbage bins will only display hints in towns going forward. Combat players will find that skills like Body Slam won’t register on immovable objects, and several gold/XP discrepancies have been resolved. A new emote hotbar has been added with customization options for vertical or horizontal display and a toggle keybind, allowing for quicker access to emotes.

Finally, this release includes updates to Player-Owned Towns – Duanor has been upgraded to City status, while Umbra Regnum is now a Village. Various smaller fixes address UI elements like party nameplate overlap, character appearance issues with Lua, and NPC responses throughout several locations. Seasonal events have concluded for the year, but the improvements across the game should offer plenty of new experiences as players head into the new year.

AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.

Crafting & Items (2)

  • Garbage Bins: The hint for using these items will now only appear in NPC towns. Fixed an issue to stop question marks appearing at the start and end of the hint message.
  • Swapped stats between Legendary and Epic Belts of Control.

Combat & Skills (5)

  • Body Slam, Charge, and Engage Opponent will no longer show as clickable when targeting an unmovable object like a plant or a training dummy. The running animation won’t loop when targeting something out of sight; you might still see “you hit nothing” if your target moved out of range before you used the skill.SOTA-68230
  • Fixed a typo in the text for Golden Bird Trick displayed in chat.
  • Fixed incorrect gold cost on Elixir Receptive skill.SOTA-70919
  • Fixed missing xp reward meticulous collection of coconuts and pumpkins.SOTA-70772
  • Reduced natural attack speed of crocodile, though they are still faster than most tamed pets.SOTA-70920

UI, Store & Lua (7)

  • There is now a new emote hotbar which can be displayed vertically (default) or horizontally. Added two checkboxes in Options in the Interface section to display it and to make it horizontal. Added a keybind in the Controls section to toggle it on/off: “Toggle Emote Hotbar.” Added a checkbox in the Emote window to directly show the emote bar without going through options.
  • Added missing pants and shoes to the Black Pinstriped Tuxedo bundle in the store.
  • Fix for starter feedback showing up when quitting before loading into the game.
  • Fixed blurry image for 2015 Yule Tree Store entry.
  • Lua will no longer show up in character appearance.
  • Status bar, pet, and target will now be saved where they were left on the screen when moveable status is enabled in options.
  • When sending a mail, the recipient choice list will now filter as you type. Fixed the scrollbar not showing up when you open that mail window the first time.

World & Quests (46)

  • Aldwater, Endurance, Forewind, Port Titan, and Taenby Landing: Fixed an issue where the new “Hunters’ Island” compass marker discovery wasn’t appearing.
  • Ecology Researchers: Added extra logic to help auto-archive the “Talk to Magic Shop Owner” task when complete.SOTA-70954
  • Forest Tree Curtains: Adjusted a setting to stop the backdrop from appearing black at long distances.
  • Helpful Automaton: Updated and added some responses.
  • Seasonal Monsters: Updated the timed event trigger day to be on the 16th of the triggering month instead of the first. (For all the rest of them as Krampus was adjusted last month.)SOTA-69911
  • Smashable containers with items inside that it would be stealing to take are now recognized as stealing.SOTA-70941
  • Snow is now enabled in all scenes with normal skies.
  • Town Criers that cannot offer mail delivery now have a better “mail” response.SOTA-70990
  • Aerie: Fixed a typo in the “Collect Order of Truth Armor” task.SOTA-71001
  • Ardoris: Fixed a typo in the “Tell Godbert of Cugel’s Reaction” task.SOTA-70965
  • Blackblade Foothills: Added collision to the walls of the large tents. Removed canvases from wagons. Updated colors to some lean-tos. Added sand effect to many crates, wood platforms, and wagons.SOTA-70976
  • Blood River Forest: Updated the fish hatchery discoveries with targets and names that are more accurate.SOTA-70988
  • Castle Atos: Added several Cleanliness Elementals and associated responses from the locals.
  • Castle Atos: Fixed yule tree showing up along with fountain.
  • Castle Atos: Improved collision along castle walls. Updated the structure behind the castle.
  • Castle Atos: Removed an invisible blocker near the castle. Moved the spawning location of a horse that spawned too far from home. SOTA-70940,SOTA-70940SOTA-70939
  • Highvale Outskirts: Fixed a typo in Esmeralda’s responses. Moved oddly-placed ore node. Adjusted loot in “frostgeist victim camp” chest. Small ice spider now provides crystal loot instead of normal spider loot, similar to other ice creatures. SOTA-70955, SOTA-70957, SOTA-70952,SOTA-70955SOTA-70957SOTA-70952SOTA-70951
  • Highvale Outskirts: Renamed the default spawn location to “Monastery Guard Post.”SOTA-70933
  • Jack of Diamonds: Updated the dialogue for the bouncers to add more virtue-specific responses.
  • Kingsport: Added compass marker discovery for the town crier.SOTA-70964
  • Manor of Mystery: Fixed the sitting positions for NPCs who use setees in this scene and throughout the game.SOTA-70953
  • Middle Downs: Fixed several navmesh issues. SOTA-70968,SOTA-70968SOTA-70969
  • Norgard Fens: Rain should no longer fall through the ceiling of the “mushroom lab.”SOTA-70942
  • North Valeway: Adjusted some spiderwebs to better visually attach to trees.SOTA-70989
  • Owl’s Head: Improved the logic related to Todd’s responses and the “Discredit Myra” task.SOTA-70980
  • Ruins of Ravensmoor: Moved floating spider eggs to the floor.SOTA-70967
  • Solace Bridge: Removed a redundant default spawn-in target.SOTA-70966
  • Solania Catacombs: Veteru has more appropriate responses when talking about his own name.SOTA-70992
  • South Broken Road: Replaced a standard archer bandit with a plunderer variant. Reorganized plunderer spawners.SOTA-70938
  • South Drachvald Spur: Adjusted spawning for Razorback Destroyers (now minimum 3, proabably 4-5, maximum 6 boars). Added crumbling stone walls and compass marker to help players identify the “boar-filled woods” area with the high-threat boars. Updated scene as Tier 2+.
  • South Midmaer Way: Added a few salt resource nodes around the lake.SOTA-70943
  • South Midmaer Way: Moved an ore node with odd accessibility across the road to a different rock wall.SOTA-70931
  • Verdantis Mines: Switched the gender of one of the types of elves that spawn.
  • Vertas: It should no longer snow through the roof of the small homes. Added or replaced some generic props with elf versions, such as streetlights.SOTA-70935
  • Vikland: Added a missing compass marker asset.
  • Vikland: Updated collision on a guard tower in the village.SOTA-70872
  • Vikland: Added Erica’s Amulet quest.SOTA-70792
  • Vikland: Fixed a typo in one of Erling’s responses.
  • Vikland: Added a switch to open the locked door by the Pale One when on the far side of the door.
  • Vikland: Added wolf spiders to wave battle and throughout area. Updated spawn groups, terrain, and flora. “Pale one” kobolds are now pale like their comrades.SOTA-70790
  • Vikland: Fixed typos in Erling’s responses. Fixed bad position of the orange crystal lock. Removed repairable barrier and teleporter doors on back wall from Obsidian Valley. Removed scroll on seasonal monster.
  • Vikland: In tunnels to valley, fixed a misaligned tunnel. Flattened terrain inside an Obsidian ladder tower. Blocked precipitation from happening in the tunnels that lead to the valley. Increased frequency of Vikland Crystals as loot from Enduring Pale Ones. Avatars can now hold up to 3 of each Vikland Crystals in their inventory and crystals of the same color will stack with one another. Corrected errors in Erling’s responses. Fixed compass markers related to using the Obsidian Cave statues. SOTA-70993, SOTA-70994, SOTA-70997, SOTA-70999, SOTA-70987, SOTA-70985, SOTA-70984,SOTA-70993SOTA-70994SOTA-70997SOTA-70999SOTA-70987SOTA-70985SOTA-70984SOTA-70986
  • Vikland: Modified the traps used by a wave battle.SOTA-70790
  • Vikland: Updated wave battle logic and fixed related trap delays.SOTA-70790
  • Yew: All items are now protected by the anti-theft system.SOTA-70946
  • Yew: Fixed typos in the “Mention Rune Bag to Pendro” journal entry.SOTA-70944

Player-Owned Towns (6)

Interim builds (2)

Build 1622 — Jan 3, 2023, 3:00 AM

  • Seperated healthbars of party members more, as it was previously.
  • All holiday sales and XP bonuses have ended. Happy New Year!

Build 1621 — Dec 19, 2022, 10:00 PM

  • Fixed party members’ nameplates overlapping in groups of more than two people.
  • Fixed the planter box unwatered indicator smoke showing on first load of the planting spot,SOTA-68994
  • Added emote played from emote bar and hot bar to chat log
  • NPC Guard Appearances: Updated a wounded Mistrendur guard. Added a ‘warlord’ for the Norgard guards. Improved color application for variant uniform colors.
  • Aerie: Fixed an issue where a roof was poking through a wall.
  • Aerie: Fixed a logic issue with the “hello” and “goodbye” responses from Stanley Adams.
  • Blood River Forest: Removed a big invisible wall near the middle of the scene.
  • Broochash: Fixed a logic error when Umberjack checks to see if you have Albreda’s package.
  • Castle Atos: When a player does the /ringbell emote near the Yule tree in Castle Atos it will light up the tree! You can get the emote in Estgard.
  • Castle Atos: Fixed collision for a window opening that had no window.
  • Oracle Colossus: Updated the logic which restricts the Avatar from collecting a Shard of a Vermillion Lens at the wrong quest stage.SOTA-71003
  • The Outlaws’ Run: Updated the new Mistrendur guard variants and swapped the caravan guard appearances for these new ones.
  • The Outlaws’ Run: All the outlaws now have a green wrap around their necks. Also, created green barrel variants.
  • Soltown: Updated Jeanne’s references to her daughter. Added a grave for her daughter in the graveyard.
  • Vikland: No one should be able to get more than one of Erica’s Amulet anymore. Any Avatar that has an extra one after completing the related quest should say “hello” to Hagen or Erling to remove it from their inventory.
  • Vikland: Replaced a problematic tower in the village.
  • Vikland: Updated the village chief’s appearance.