First, the Lord of the Isle home's screenshot is potato quality. Atos doesn't want to steal any of List's, the dev creating this monsterous home, so he gave a very tiny peak. It's taking a while to get the home in-game, because the original model was too large for event a castle lot.
If you ask me, it follows an English manor style that's going to be very impressive in-game. I'm really looking forward to how this looks in-game!
Even at two or three levels, I really like the texture on this building and the roof. I can't wait to see this game, if you are a Lord of the Isle, you get this house with your package. Chris is also probably going to give you the next home with that package, as well!
The next home is a castle sized ship with four decks and this thing could basically hold most city-sized homes in it's hull with a little room to spare. It's impressive. There is a lot of work to do making sure that all of the vessel is deco-able, removing fixed assets and making things like the cannon's movable assets, so you can arm or not arm your vessel as you see fit. The lighting is an issue too and light sources will need to be made out of the existing lamps or they have to be replaced by existing lights in-game. Chris mentioned that textures for the walls needed to be updated to be game quality.
As you can see with the Darkstarr tower and the Ring of Stones dungeon entrance in front of this ship, it is truly massive home with more internal space than any home except possibly the Lord of the Isle home. If the Lord of the Isle home remains only two or three stories, this vessel is going to tower over that home, but with a smaller footprint.
Anyway, I had a chance to cap these pictures and somehow I missed all of the internal shots of the vessel. I'm hating myself right now, because the internal layout was very unique and had lots of potential for being decorated in tons of different themes.
Update: I re-watched Chris's video here and got more screen caps.