Went live 11/26/2021 · 84 change items · 1 interim builds
In short
Release 97 is live, bringing a wealth of changes focused on quality of life improvements, content additions, and bug fixes across New Britannia. A major highlight for many players will be the addition of tameable big cats – lions and tigers now roam various scenes, with one exceptionally rare lion being particularly powerful. The rarely-spawned Spawn of Sobek crocodile is also now available to tame.
Player-Owned Towns have seen a small but welcome update; Castle Atos fishing now offers unique loot including “Floating Barrels” containing valuable spirits for use in towns or on personal water lots. Several improvements were made to NPC town deed usage, allowing more flexibility when building within player communities. Beyond that, the patch includes numerous fixes and adjustments across many scenes - addressing stuck spots, misplaced objects, and quest logic issues.
Finally, a variety of smaller additions aim to enhance immersion and convenience. Players can now move health bars via UI options, automatically mount upon scene load (optional), and find tamed mimics performing dance animations! The release also introduces new decorations for Castle Atos, including interactive elements like a well and seasonal Christmas tree, alongside reward items like the Caduceus Staff and Wand available through login bonuses. A substantial number of Lua script adjustments have been made to improve stability for player-created tools and systems.
AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.
Interim builds (1)
Build 1495 — Dec 16, 2021, 10:00 AM
- The rare Spawn of Sobek, T15 crocodile is now tameable!
- Big cats have finally made their appearance in Novia. Lions, Lionesses, and Tigers. All big cats with the exception of one very rare, very powerful Lion, should be tameable!
- Players who are flagged as PVP or not flagged but playing in a PVP scene should now have only a 5 second ressurection debuff after dying vs the normal 15.
- An issue was causing lightning storm to almost always stun and ignore the stun resistance effect from getting stunned
- Lighning Storm was previously not adding any aggro for the caster. This has now been fixed.
- Most non-unique, non-story based NPC towns should now be able to use POT flagged deed vs requiring Place Anywhere deeds.
- Cone of Cold will now use fewer reagents.
- The player dungeon UI has received a usability update. If you select dungeon pieces from your inventory while the UI is open, it will set that as the chosen piece. (Additional change to reset to none via button coming)
- Celestian Sofa is now dyeable in primary slot
- Tamed Mimics and Mimic Pets can now sit and dance!
- R97 Reward: Caduceus Staff, January 2022 Login Reward: Caduceus Wand
- Lua function ShroudOnSceneLoaded() will now execute only once all the game objects are fully loaded. This will prevent some confusion and errors while using his functions coupled with others too earlier like the player name while the character is not fully loaded.
- Fix: Fix for Lua object ID being changed when destroying a previously created object.
- New option in settings to decide if mount will be automatically mounted on next scene. Placed it off by default to match current behavior.
- Player health bars are now MOVEABLE! This is an option in the UI options to enable this and it is off by default.
- Inventory search bar filter improvement – compare against original item name in a adition to user-inputted name [SOTA-69973]SOTA-69973
- “Spite: Fixed the icons for several compass marker discoveries, including the Moratorium. SOTA-70001”SOTA-70001
- “Graff Gem Mines: Adjusted the location for a skeleton that was spawning halfway into a wall. SOTA-69989”SOTA-69989
- “Ardoris: Improved the logic which archives the “”Speak with Khasi”” task. SOTA-69872″SOTA-69872
- “Ardoris: Merchant Guildmaster Cai Lau now always has the “”Sheng Lau”” keyword available to ensure all localized versions have access to that keyword. SOTA-70018″SOTA-70018
- “Random Encounters: Fixed an issue that cause the “”great threat”” message to appear prematurely. SOTA-70015″SOTA-70015
- “Hills Encounter: Updated the path grid to help stop a certain wolf from leashing sometimes. SOTA-70014”SOTA-70014
- “The Outlaws’ Run: Moved floating roots to the ground. SOTA-69985”SOTA-69985
- “Desert Encounter: The sculptor merchants that sometimes spawn in these scenes will now be humanoid. SOTA-70017”SOTA-70017
- “POT Forest 01b template: Removed anomalous world objects. SOTA-70016”SOTA-70016
- “Spectral Peaks: Replaced some wolves with lions. In two locations, it’s possible for a tier 12 or a tier 15 lion to spawn. SOTA-70007”SOTA-70007
- “Tigers: Added tigers to East Veiled Swamp, Far Hinterlands, East Longfall Wetland, Kas Ruins, and Twins Foothills. SOTA-70007”SOTA-70007
- Lions: Added lions to Crag Foothills, Midras Ruins, Sequanna Colossus, Oracle Colossus, and Elysian Ruins.SOTA-70007
- Serpent’s Spine Foothills: Squirrels can now spawn instead of rabbits.
- “Random Encounters: Added Lions to Desert and Plains Encounters. Added Tigers to Forest and Swamp Encounters. Corrected scheme for display names for both lions and tigers. SOTA-70007”SOTA-70007
- Caverns of Skrekk: Added/upated props of some buildings near palace.
- “Manor of Mystery: Moved floating mandrake roots to the ground, removed candles on the floor near a building entrance, and shifted the pink-purple cloth on the return teleporter disc to purple. SOTA-69981, SOTA-69979”SOTA-69981SOTA-69979
- “Nightshade Pass: Moved a small floating rock to the ground. SOTA-69982”SOTA-69982
- Player Villages: Marked all player village scenes as “Player Run Town” to enable ability to place certain POT deeds.
- “Central Brittany: Reactivated the Krampus quest given by Kinga and Ronin. SOTA-67332”SOTA-67332
- “POT Norstead: Moved from Mistrendur to Novia, southwest of Estgard. Also, moved “”Boat to Distant Towns”” south along the same docks. SOTA-69978″SOTA-69978
- Skrekk and K’rul: Added/updated decorations within some buildings.
- Estgard: Improved “safety” logic that archives the “Convince Knight in Estgard” tasks when players complete the Path of Courage.
- Manor of Mystery: Some mages of mystery refered to the old price of 500 gold for passage. They now know to only ask for 50 gold.
- Central Brittany: Updated some parts of Arabella’s trivial responses.
- “The Outlaws’ Run: Fixed a typo in Miloslava’s “”stone”” response. SOTA-69975″SOTA-69975
- “Aerie: Improved the logic for “”help”” responses by both Devotional Caretakers. SOTA-69913″SOTA-69913
- Vertas: Improved the response and journal from Kiakis regarding his suggestion of going through Vertas Pass to Jaanaford.SOTA-69873
- “Blood Bay: Removed the chances that the ebb and flow of lava will block lava fishing at both volcanoes. SOTA-69665”SOTA-69665
- “K’rul: Moved large automatons out of small rooms. Added props to an empty shed. SOTA-68564”SOTA-68564
- “Soltown: Stanley now has small quests that point players to Arabella in Soltown and Baozhai the guard in Castle Atos. SOTA-69766”SOTA-69766
- “Oracle Temple: Improved the logic that dismisses the “”Find the Cerulean Lens”” compass marker. SOTA-69920″SOTA-69920
- “Blood River Outskirts: The “”Ask Phineas for Poison”” compass marker should never appear after the Phineas Drumplemouth questline is complete. SOTA-9919″SOTA-9919
- Jade Valley: Upgraded to Megalopolis from Municipality.SOTA-69971
- “Shaminian Hills: Adjusted the mechanics of the magical elevator to help ensure the crystal receptacle stays in the proper state. Added a “”Reset Platform”” button near the top of the elevator for situations where the receptacle might still go out of sync. SOTA-69014″SOTA-69014
- “Jaanaford: Updated the logic which displays the compass markers related to the Broken Echoes Silver Mine’s foreman. SOTA-69921”SOTA-69921
- “Skrekk: Updated the compass marker for “”Caverns of Skrekk”” to read as such. SOTA-69666″SOTA-69666
- Ardoris: Improved the logic for archiving the “Meet with Khasi” and “Meet with Siranto” tasks for avatars if Min is defeated before these tasks are completed. “Owl’s Wash, Ravensend, Northshire, Westhollow, Valemark, Holtrot, Kingswood, Righ Inis, Aldhaven, Redmill, Greyacre, Highiron, Lochfield, and Shadowmist: Added a mimimal complement of NPCs and crafting stations near the default entrance. SOTA-69934”SOTA-69934
- “Valhold: New avatars who don’t meet the requirements cannot access the interior of Valhold Palace. SOTA-69958”SOTA-69958
- “Jotungrund: Avatars that were told by Wymond about his bone chips quest but didn’t accept it should now be able to do so. SOTA-69949”SOTA-69949
- Solace Bridge Outskirts: Avatars cannot use the “skip conversation with merchants” option for Ackerley’s until after they finish his quests.SOTA-69948
- Hilt Fortress: Fixed a stuck spot in the Obsidian Forge area.SOTA-69957
- K’rul: Fixed a stuck spot in a gazebo.SOTA-69955
- “Halls of Artifice: The “”spike cage”” room mechanics have been updated to include a trigger warning and two very visible locks. One of these locks replaces the hidden pressure plate and it’s disastrous results. The avatar can now make a mildly-informed choice as to which lock to use. Also, two children in a cage in a different room have been replaced by two adults. SOTA-69946″SOTA-69946
- Spider Deco Pristine – Deco surface fixes .. Dais and 2nd to 3rd floor passage
- Player Spider Room – Spawn Pedistal Added
- Bug, Fixed typos in the Acaran Gauntlet upgrade recipe display names.
- Store, The Ornate Wooden Semicircle Display Table has been added to the store to appear on December 31st.
- Store, Winter item availability now only includes Vault and Recurring items, not Year Round items. The new house now is tagged as heritage. Wyvern & Dragon Eggs on the store now indicate 3-Pack in their name. Dragon Eggs on store now come in 3 packs.
- Store, Added the new house, the lion cub, the new wand, and the new staff to the store to appear at various times depending upon the item.
- Bug, Fixed validation error for Wvyvern Egg Salad rune that didn’t have the food item as the reagent.
- Crafting, Deco, Loot, Wyverns now have a small chance to drop wyvern eggs, with higher tier wyverns having greater chances. Elves in Savrenoc Stronghold now have a small chance to drop a Wyvern Egg Salad recipe, which increases a character’s Song Duration by an additional 25% for 2 hours. Mustard seeds are now available on various cooking merchants throughout New Britannia, which is one of the ingredients for Wyvern Egg Salad.
- Store, Added 8 enchanted wyvern eggs to the store. Also cleaned up materials for better visuals on a handful, and adjusted LODs on all 16 varieties. Wyvern Eggs now have a small chance to drop for the chef daily quest at Castle Atos.
- Icons for Wyvern Eggs, Loot for Wyvern Eggs, Fixes for Collision on 1/2 of the Wyvern Eggs. Still need to do recipe for food item with rune (will put up for sale at Castle Atos), still need store entries.
- Store, Magical Black Glowing Dye and Magical Black Glowing Pulse Dye has been removed from the store.
- Deco, The Bottle of Wine and Elven Bottle of Wine can be rotated on an additional axis.
- Decorations/Crafting/Loot, Initial load of wyvern egg assets.
- Bug, Lightning Storm now features a fizzle chance as intended.
- Fishing, Castle Atos now features unique freshwater fishing loot tables. The first unique item, which is a rare drop, is a Floating Barrel (Flotsam). Use this barrel as decoration on water in your Player-Owned Towns or on your water lot properties. Players can also open the barrel (which destroys it) to receive a considerable amount of Elven Brandy, Satyr Spirits, or Kobold Spirits.
- Fishing, The moat surrounding Castle Atos now features unique fishing loot tables.
- Quest, The chef daily quest at Castle Atos now provides more varied and increased rewards.
- Store, The Saddle and Bags with Stand decoration item is now called Saddlebags with Stand since there is no saddle present on the item. Jotungrund: assigned lower LOD mesh to rock mesh colliders to allow access to resource nodes
- The Rise: fixed room full of misplaced deco
- Jotungrund: Several “stuck” spots have been fixed and several floating boulders fixed.
- The Lord of the Isle dungeon room has now received significant polish including a koi fish pond.
- Castle Atos has recived a number of new decorations including a piano in the tavern, toilets, and benches.
- Despair has received a lighting pass and had several visual glitches fixed due to early culling of some columns.
- Castle Atos now has an interactive well (can get water) and now has a seasonal christmas tree in the plaza
- Removed the automatic change of target name when doing a private message and the player decide to log off. That would previously set the target to either the latest player you messaged or local.
