Went live 7/26/2022 · 53 change items · 2 interim builds · official notes ↗
In short
Release 104 is now live and brings a wide variety of fixes and improvements across nearly all aspects of Shroud of the Avatar. A significant portion of this release focuses on quality of life enhancements, particularly within world content. Numerous quest markers have been corrected or added, NPC dialogue has been refined to remove errors and improve flow, and pathfinding issues in areas like the Grusk Factory have been addressed. Several dynamic spawns were also adjusted for consistency.
Crafters will find corrections to recipes and furniture placement, while combat players benefit from a fix ensuring Splintering Strike deals purely physical damage as intended. Player-run towns continue to evolve with several upgrades – including three progressing to Metropolis status – alongside biome changes and name adjustments.
Beyond these core areas, the patch includes numerous smaller fixes addressing visual glitches, LOD issues, and inconsistencies across various scenes. Minimaps now function correctly in dungeons, and a time reset has been implemented when leaving kobold time machine areas. Finally, two new Lua functions have been added for those interested in custom scripting, offering greater flexibility within the game.
AI-generated summary (google/gemma-3-27b) — may contain errors; the full notes below are authoritative.
Crafting & Items (8)
- Fixed rotation issues with several recent pieces of liturgical furniture. This will mean that ones currently placed, and anything that may be placed on them, may need to be adjusted.SOTA-70576
- Fixed recipe categories for Potion of Distilled Light Unicorn Blood and Restoration Potion, Imbued.SOTA-70649
- Fixed incorrect names on Forest Mangler upgrade recipes.SOTA-70519
- Fixed misspelling of Arapaima.SOTA-70648
- Fixed name inconsistency with decorative grape vines.SOTA-70646
- Fixed incorrect light position on Tall Candle Stand.
- Fixed visual issues with Dinner Bench deco preview.SOTA-70415
- Removed incorrect description from Wooden Trough.SOTA-70516
Combat & Skills (2)
- The skill combo Splintering Strike will now do purely physical damage that is not mitigated by the magic resistance of the target.
- The emotes Bird Trick and Golden Bird Trick should now display correctly.SOTA-70650
UI, Store & Lua (1)
- Minimaps should now work correctly while in dungeons (that have maps) and not snap to center when the player stops moving.
World & Quests (21)
- The Luminous Atavist has gone into hiding and Pumpkin Head has resumed terrorizing Drachvald.SOTA-69360
- Added ‘Return to Previous Location’ boats to the Player-Run Towns that are not islands, but do have docks, such as Port Titan.
- Battle of Solace Bridge: Moved “Use the Z key…” tip to before the first zombie (prior to the first bridge).SOTA-70668
- Blood River Outskirts: Accepting Alberic’s “Poison Vigilante Food Supply” task will now properly clear the “Poison Elven Food or Tell Alberic” compass markers.SOTA-70666
- Castle Atos: Adjusted the distance for sound effects from flies that were reaching into nearby rooms.SOTA-70680
- Castle Atos: Fixed two 1-way ladders to now be used as 2-way ladders.SOTA-70675
- East Longfall Wetland: Added additional ankhs.
- Grusk Factory: Underdwellers will now have “Pale One” in their display names. Tougher ones will be named “Enduring Pale One.”
- Grusk Factory: Fixed pathfinding issues in the processing (wave battle) room.SOTA-70653
- Grusk Factory: Added additional z-fighting fixes for the ceiling of the rooms with gears under the floor.SOTA-70640
- Grusk Factory: Created new “Lesser Magic Empowerment” rune effect. Fixed and improved magic attunement field gimmick.SOTA-70637
- Highvale Outskirts: The quest from Marissa the Crafting Trainer to find resources now has her wave her hands with blue sparkles and has proper compass markers.SOTA-70667
- Jotungrund: Fixed bad grammar in one of Wymond’s responses.
- Kingsport: Nahche no longer has multiple simultaneous responses when you tell him your name.SOTA-65271
- Owl’s Head: Updated some titles and responses for several NPCs, including John the Doorman.SOTA-70673
- Plains Encounter: Fixed an issue where both the default dragon set and Aether dragon set were spawning, where it should have only been one or the other.SOTA-70679
- Resolute: Adjusted the actions of Janet Kallen the gate guard to help ensure she opens her gate the first and every time.SOTA-70656
- The Rise: Corrected naming inconsistencies with all common elf enemies. Added special “Obsidian” name variants for Obsidian Elves. In the “Gallery” library, the Tier 16 elf caster is now named “Obsidian Archivist” and has some unique barks. Also, updated the spawning of the elves in the gallery to be dynamic instead of static (meaning instead of respawning individually after a set time, they now begin repopulating as a dynamic set).SOTA-70677
- Solace Bridge Outskirts: Fixed typos in responses for Corporal Heloise.
- Ulfheim: Fixed the scaling of many oversized ore nodes.SOTA-70678
- Valhold Palace: Updated the barks for Mara and Essen that happen while escorting them to work better with the timing of their respective escorts.SOTA-70655
Player-Owned Towns (7)
- Argent Aspis: Changed biome to Snowy Mountains 01.
- Crafters Town: Upgraded to Metropolis.
- Lained: Upgraded to Hamlet.
- Pumpkinville: Upgraded to Hamlet, removed PvP.
- Rajazel: Upgraded to Metropolis.
- Silver Springs Market: Upgraded to Hamlet.
- Umbra Regnum: Renamed from Regnum. Change biome to Forest 01a from Mountain 01. Moved to near Soltown in Novia.
Interim builds (2)
Build 1567 — Aug 1, 2022, 1:35 PM
- Time will now reset when leaving a scene with a kobold time machine.SOTA-69779
- The Chaos Magic Glowing Mug should now show the entire chaos icon instead of just the top of it.SOTA-70517
- Updated the collision and LODs for multiple minor prefabs (stacks of wood, gate frame, etc.
- Fixed issue with deco red grape vines.SOTA-70646
- Splinter strike damage should now work as stated in release note.
- PRT Forest 01 Template: Moved the “Return to Previous Location” boat to accomodate overlapping assets within its scenarios, such as Taenby Landing.
- Troll’s Bridge: Ice elementals and bears in this scene will no longer fight each other.SOTA-70693
- Lua: Added two new lua functions: ShroudWorldToScreenPosition and LuaVector3.
- The Outlaws’ Run: Moved a deer that was stuck on a rock to the nearby path.
- Store recurring sale changed to every eight hours instead of two.
Build 1565 — Jul 29, 2022, 5:50 AM
- Corrected an error that appeared when equipping any of the glowing mugs and processing certain visual effects on the character like stealth.
- When picking up the dunk tank (or any future decoration that can be swum in) while a player is in it, the player will now stop the swimming animation.
- Solania: Adjusted the crafting pavilion to help reduce an overlapping compass marker issue.SOTA-70682
- Pumpkinville: Fixed an issue so this POT is correctly upgraded to a Hamlet.
