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August 2nd Development Update

By admin · 8/3/2026

Good news from Catnip Games today! A new nightly build is up after some frustrating issues with the Linux server – thankfully, those seem resolved.

Visually, players will be happy to know there are two new window looks available: Citadel and Bastion, which you can find in Options under Themes. The Theme Editor itself also got a significant upgrade with a proper colour picker allowing for real-time interface customization as you choose your colours.

Behind the scenes, Atos and the team were very busy squashing bugs! A lot of work went into fixing a problem that was hiding tester comments (meaning important feedback was being missed!), plus resolving several overlapping interface glitches reported by testers and the in-game Oracle. They found a shared root cause for many recent UI issues.

There's also been progress on creature AI, with untouchable wolves now properly vulnerable to attack. Italian language support is back at 99.5% complete after adding translations for 458 missing strings!

Finally, Tamers have some changes coming – a rebalance of the taming tree that splits it into two branches and makes Pet Speed, Strength, and Taunting Training active commands rather than passive skills. This is still experimental, so don't panic if things feel different! They are also addressing an issue where avatars could stop moving while holding the forward key.

Summarized from Chris "Atos" Spears' work log at Catnip Games.