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New Fixes and Features in Today’s Update

By admin · 9/19/2026

We’ve got some exciting improvements and long-awaited fixes for you today! The dreaded title screen freeze is now resolved—your boot time should be smooth and fast, with all necessary files loading upfront instead of stalling mid-launch.

The Oracle is now fully functional even when offline. Whether you're in a remote area or just want to check the knowledge base, report a bug, or explore help topics, everything works without needing a live shard connection. If you're offline, you'll get a clear message explaining why.

The Next Steps panel is now actively helping you learn. Previously unused help topics are now being delivered one at a time, with clear guidance that pops open when you click. No more missing out on important tips!

Farming is back to its original experience—sowing seeds now gives 50 XP again, and planters no longer get stuck or fail to grow. Your crops will thrive as they should.

Decorations like the Rough Wooden Lamp Post, streetlamps, scarecrows, and most Epic trees now place correctly on lot ground. The support check now looks beneath the placement point, so no more floating items.

Castle Atos is back to being accessible—thanks to a cleanup of a rogue development lot that was blocking entry.

Night Vision now scales with your skill: untrained, it lights up 60 meters; at skill 200, it reaches 100 meters. No more "bright everywhere" at every level.

A hidden petting adventure is now active—every named dog in the world can be petted, and the /pet emote works for all players.

Vitium’s Crown has arrived: a powerful artifact-grade crown that you can wear or place as a decoration. It survives ransoms and never breaks.

Indigno’s annoying knockback is toned down—now only triggering every three seconds, not once per second.

Cabalists now voice their triumphs and defeats across the entire siege zone, adding drama to every battle.

And finally, Vitium’s final battle now has three escalating stages: darkness at 75% health, resurrected Cabalists at 50%, and a powerful knockback at 25%. The fight is more intense, more dramatic—and more rewarding.

Summarized from Chris "Atos" Spears' work log at Catnip Games.